-
Create efficient UV layouts per industry standards
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Majority of UV space is utilized effectively
Texel density remains consistent and appropriate for project goals
Little to no UV distortion is present
UV seams are positioned to minimize visible artifacts
UV layouts support efficient texturing workflows
-
Create texture sets that are compliant with Physically Based Rendering (PBR) principles
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Texture sets include required PBR maps appropriate to the project
Base Color and overall reflectance values remain within physically plausible ranges
Metallic values are applied effectively
Roughness variation is utilized to communicate material properties and surface behavior
Material definition remains technically accurate while supporting artistic intent
-
Manage and implement tileable texture and texture atlas workflows
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Describe strengths and weaknesses of both overlapping and unique UV workflows
Apply textures with consideration for context, texel density, seams, and visual artifacts
Utilize texture resources efficiently while maintaining artistic quality
Compare performance and memory considerations
-
Execute asset management within a real-time game engine project
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Implement asset production priorities to stay on schedule while fulfilling project goals
Track asset needs and production status throughout development
Keep projects organized and optimized for review and iteration
Maintain production-ready file structures and asset organization
-
Apply standards and best practices as dictated by project guidelines for team efficiency
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Adhere to naming conventions, folder structures, and file formats requested by projects
Meet both technical and aesthetic project requirements
Demonstrate consistency across asset sets and material libraries
Prepare work for collaboration and future revision
-
Demonstrate effective professional practices and communication using written, verbal, graphic, and electronic communication
Assessment Strategies
Projects
Critiques
Oral Presentation
Written Product
Criteria
Use industry terminology effectively
Explain questions, concerns, and project-related information using professional verbal and written language
Identify feedback in peer and/or instructor communication and/or critiques
Apply feedback to your own work
Use project management strategies to project schedules and deadlines
Organize, name, and submit digital files according to established course and production conventions
Completed work is submitted in the required format and resolution appropriate to the assignment
-
Display proficiency in industry-standard software and workflows
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Identify industry tools and their intended uses
Utilize software shortcuts and workflow efficiencies
Integrate key software features into project production
Apply software workflows to solve artistic and technical challenges
-
Demonstrate technical and artistic presentation of textured assets
Assessment Strategies
Projects
Critiques
Oral Presentation
Criteria
Apply design and color principles to solve visual communication challenges
Utilize surfacing to communicate material identity, history, function, and storytelling
Create material variation through deliberate use of color, roughness, metallic, and surface detail to communicate material properties, design intent, and visual interest
Balance areas of visual detail with areas of visual rest to improve readability and appeal
Demonstrate technically sound presentation through effective UV layouts, validation of physically plausible Base Color and material values, artifact-free surfacing, and industry-standard PBR practices