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10207111 Texturing 1
Course Information
Description
A foundational introduction to texturing and surfacing for real-time 3D environments. Students explore and practice texturing tools, production workflows, and Physically Based Rendering (PBR) principles commonly used in the entertainment industry. Design, color, material theory, visual storytelling, and production-ready asset development are applied to create technically accurate and visually compelling game assets. 
Total Credits
2

Course Competencies (Course Outcomes)
  1. Create efficient UV layouts per industry standards
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Majority of UV space is utilized effectively
    Texel density remains consistent and appropriate for project goals
    Little to no UV distortion is present
    UV seams are positioned to minimize visible artifacts
    UV layouts support efficient texturing workflows

  2. Create texture sets that are compliant with Physically Based Rendering (PBR) principles
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Texture sets include required PBR maps appropriate to the project
    Base Color and overall reflectance values remain within physically plausible ranges
    Metallic values are applied effectively
    Roughness variation is utilized to communicate material properties and surface behavior
    Material definition remains technically accurate while supporting artistic intent

  3. Manage and implement tileable texture and texture atlas workflows
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Describe strengths and weaknesses of both overlapping and unique UV workflows
    Apply textures with consideration for context, texel density, seams, and visual artifacts
    Utilize texture resources efficiently while maintaining artistic quality
    Compare performance and memory considerations

  4. Execute asset management within a real-time game engine project
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Implement asset production priorities to stay on schedule while fulfilling project goals
    Track asset needs and production status throughout development
    Keep projects organized and optimized for review and iteration
    Maintain production-ready file structures and asset organization

  5. Apply standards and best practices as dictated by project guidelines for team efficiency
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Adhere to naming conventions, folder structures, and file formats requested by projects
    Meet both technical and aesthetic project requirements
    Demonstrate consistency across asset sets and material libraries
    Prepare work for collaboration and future revision

  6. Demonstrate effective professional practices and communication using written, verbal, graphic, and electronic communication
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Written Product
    Criteria
    Use industry terminology effectively
    Explain questions, concerns, and project-related information using professional verbal and written language
    Identify feedback in peer and/or instructor communication and/or critiques
    Apply feedback to your own work
    Use project management strategies to project schedules and deadlines
    Organize, name, and submit digital files according to established course and production conventions
    Completed work is submitted in the required format and resolution appropriate to the assignment

  7. Display proficiency in industry-standard software and workflows
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Identify industry tools and their intended uses
    Utilize software shortcuts and workflow efficiencies
    Integrate key software features into project production
    Apply software workflows to solve artistic and technical challenges

  8. Demonstrate technical and artistic presentation of textured assets
    Assessment Strategies
    Projects
    Critiques
    Oral Presentation
    Criteria
    Apply design and color principles to solve visual communication challenges
    Utilize surfacing to communicate material identity, history, function, and storytelling
    Create material variation through deliberate use of color, roughness, metallic, and surface detail to communicate material properties, design intent, and visual interest
    Balance areas of visual detail with areas of visual rest to improve readability and appeal
    Demonstrate technically sound presentation through effective UV layouts, validation of physically plausible Base Color and material values, artifact-free surfacing, and industry-standard PBR practices